
Miss rate is Luck/80.ĭeals about 100~300 damage to metallic enemies, with a luck/80 chance to miss.ĭeals about 200~600 damage to metallic enemies, with a luck/80 chance to fail. When thrown at an enemy, it makes the enemy nauseous. Accuracy is ((Enemyspeed - Attackerspeed)/250). When used, it attacks an enemy for 400-defense damage and will solidify and enemy if it hits. Each attack has a chance to miss based on ((Enemy speed x 2) - Jeff's speed). When used by Jeff, it attacks a single enemy for 90~150 between five and twenty times. Solidifies a single enemy, miss rate is Luck/80. Same damage and miss calculations as previous model.ĭeals about 50~150 damage to all insect enemies, and has a luck/80 chance to miss. When Jeff uses this, it absorbs HP from all enemies. Sucks 1/8th of the target's max HP +/- 50%, and has a luck/80 chance to fail. When Jeff uses this, it absorbs HP from a single enemy. When Jeff uses this, it attacks an enemy for 135~405, with a chance to hit adjacent enemies for 67~202. Accuracy is ((Enemyspeed - attackerspeed)/250). When used, it attacks an enemy for 100-defense damage with a 100% chance to solidify if it hits. Chance to miss is ((Enemy speed x 2) - Jeff's speed). When used by Jeff, it damages a single enemy for 90~150. When used, it attacks enemies for 45~135 damage with a chance to hit adjacent enemies for 22~67. When Jeff uses this, it attacks a single enemy for 90~150 around five times. When Jeff uses this in battle, it attacks enemies for 45~135 with a chance to hit adjacent enemies for 22~67.

Turns a party member into a dragon, attacking all enemies with 600~1000 fire damage. This is a list of battle items in EarthBound.
